Here's the deal. You draw your rocket, any rocket. I do the engineering to make it fly straight, as close to your drawing as I can. You build it at the bootcamp, we launch it, and you take it home. For real. Up to 5,000 feet.
Cats, sharks, bananas, flying saucers, rockets with arms: at real launches people have flown stranger things than anything you will draw. Draw the rocket that is in your head. I only need two things from you.
If your wings are near the front or your head is huge, I make the bottom fins a little bigger or tuck a small weight in the nose. You usually can't even see the difference. The only drawing I can't fly is one with no back end or no room for the flame, and then I just ask you to add it.
Example sketches for now. Soon this will be real drawings from Dreamernaut kids (with their permission).
Two ways to do it. Draw right here on the screen (works with a finger, a mouse, or a pen), or draw on paper with crayons and upload a photo of it.
Outlines are just to trace over if you want one. They never show up in your final drawing.
Looking good. Happy with it?
Rocket motors are made of different stuff, and each kind burns a different color, like fireworks. You pick the color. I pick the exact motor to match your rocket's weight and the launch site. Tap one to read about it.
Real rocket flames only come in these colors. There is no pink or purple flame yet, sorry. Paint your rocket pink instead, the flame will still look great under it.
A few quick questions so I build exactly what you drew. Skip anything you don't know, I'll read the drawing. Parents: the contact part at the bottom is for you. * means I need it.
Your tracking code. Write it down, screenshot it, or copy it. You can check on your rocket anytime with it.